Devlog #4 - Happy Development Anniversary!



Clementine's Birthday

An image of the characters Clementine and Charlotte Lomm hugging, both have little birthday hats

Hello everyone!!! Today (February 23rd) is such an important day for me, it is the first anniversary of Clementine's Sweet Tooth (at least for the development)

Working on this project makes me so proud of myself :'-] It's been such a fuzz coding (I'm not an expert!!) and making most stuff by myself is a bit tiring... BUT here we are, I didn't give up yet! (and i don't plan to either!)

"But didn't you say you started working on March?"
Well, thats only half true, I started working on it actually in february, but on a different engine! (An PS4 game called "Dreams" by Media Molecule), but I only actually started on the GameMaker Studio 2 engine way later!!

Anyways, I wanted to thank you everyone who still sees these silly devlogs, and the ones who supported me way back on the development in 2024!


Now for the normal stuff about updates and such:

As you may see by the new things I added, I changed everyone's talking sprites, with way more less-rushed art! (You can see it on the newest screenshots on the game page)

Another thing, I was able to figure cutscenes out, so alot of work will be way easier to do!

And lastly, I started to make Plum's quest, which took a while to figure it out!


Again, I want to thank you everyone who followed me until today

See you next devlog!


-Daffodil

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